Professional Background
- BFA in Visual Development, Academy of Art University, San Francisco
- 2D Concept Artist at a San Francisco-based animation and game studio
- Collaborated with Anthony Francisco (former senior concept artist at Marvel Studios, now Creative Development Director at Dolphin Entertainment) on multiple IP design productions
- Contributed to MLB (Major League Baseball) game production
- Dungeons & Dragons concept art and environment design
- Character and environment design for Caesars Slots (Playtika)
Brand Collaborations
- TSMC (Christmas greeting card animation)
- SECOM Technology (AI IP character design)
- Tanya Chua's "The Longest Kiss to the World" Darwin animated music video
Current Teaching Positions
- AI Instructor, ITRI Academy (Industrial Technology Research Institute)
- Lecturer, Tatung University
- Lecturer, Ming Chi University of Technology
Training Expertise
Vincent combines deep visual design expertise with hands-on experience in AI integration, brand strategy, and corporate training. He helps organizations understand how generative AI can be applied to commercial creative workflows, covering AI-powered visual ideation, brand concept design, presentation and pitch visuals, marketing asset production, cross-departmental visual communication, and internal creative capacity building.
Courses
Vincent teaches "Commercially Licensed AI Concept Design: Adobe Firefly x Photoshop Masterclass," a course built around achieving the right balance between commercial compliance, production efficiency, and creative quality. His teaching approach integrates professional-grade visual judgment, real-world business use cases, and practical AI tool workflows into methods that teams can deploy immediately in their day-to-day work.